From 65ea3f7cddc8f87213bea3d3d8c9497d89aee5c5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9o=20Lam?= Date: Thu, 15 Oct 2026 22:56:22 +0100 Subject: uking/scene: move the map getters to uking::StageInfo They're linked before gameStageInfo.cpp's sinit with no other sinit in between, so they belong to gameStageInfo, not gameScene, and become StageInfo statics declared in gameStageInfo.h. Their GameScene owner was a guess. (AI assisted using Claude Opus 5.5) --- src/Game/Scene/gameScene.cpp | 9 --------- 1 file changed, 9 deletions(-) (limited to 'src/Game/Scene/gameScene.cpp') diff --git a/src/Game/Scene/gameScene.cpp b/src/Game/Scene/gameScene.cpp index 59152afe..013dc668 100644 --- a/src/Game/Scene/gameScene.cpp +++ b/src/Game/Scene/gameScene.cpp @@ -1,16 +1,7 @@ #include "Game/Scene/gameScene.h" -#include "KingSystem/System/StageInfo.h" namespace uking { bool GameScene::sIsOpenWorldDemo{}; -const sead::SafeString& GameScene::getCurrentMapType() { - return ksys::StageInfo::getCurrentMapType(); -} - -const sead::SafeString& GameScene::getCurrentMapName() { - return ksys::StageInfo::getCurrentMapName(); -} - } // namespace uking -- cgit v1.2.3