From a0245d469640cbe64199a2167cbd7b73c9873904 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9o=20Lam?= Date: Mon, 28 Sep 2026 03:39:30 +0200 Subject: Move aiCameraEvent, AirOctaDataMgr, scenes, CameraMgr Put each where link order does: aiCameraEvent in the camera AI run, AirOctaDataMgr right before aiAirOctaFlyUp, CameraMgr between the ActorSystem and Chemical runs. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5) --- src/Game/UI/uiPauseMenuDataMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Game/UI/uiPauseMenuDataMgr.cpp') diff --git a/src/Game/UI/uiPauseMenuDataMgr.cpp b/src/Game/UI/uiPauseMenuDataMgr.cpp index fa9649dc..87ff35e3 100644 --- a/src/Game/UI/uiPauseMenuDataMgr.cpp +++ b/src/Game/UI/uiPauseMenuDataMgr.cpp @@ -9,9 +9,9 @@ #include "Game/Actor/actWeapon.h" #include "Game/Cooking/cookManager.h" #include "Game/DLC/aocManager.h" +#include "Game/Scene/gameScene.h" #include "Game/UI/uiUtils.h" #include "Game/gameItemUtils.h" -#include "Game/gameScene.h" #include "KingSystem/ActorSystem/Profiles/actPlayerBase.h" #include "KingSystem/ActorSystem/actActorConstDataAccess.h" #include "KingSystem/ActorSystem/actActorHeapUtil.h" -- cgit v1.2.3