From eeeab7ab934c4dafacfd8b824889f4fa4bfc15cc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9o=20Lam?= Date: Sun, 17 Jan 2021 01:17:45 +0100 Subject: uking/ui: Add inventory saving function --- src/Game/UI/uiPauseMenuDataMgr.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Game/UI/uiPauseMenuDataMgr.h') diff --git a/src/Game/UI/uiPauseMenuDataMgr.h b/src/Game/UI/uiPauseMenuDataMgr.h index 7110afcb..cf5f3c66 100644 --- a/src/Game/UI/uiPauseMenuDataMgr.h +++ b/src/Game/UI/uiPauseMenuDataMgr.h @@ -127,7 +127,7 @@ public: virtual ~PouchItem() = default; PouchItemType getType() const { return mType; } - bool isValid() const { return mValid; } + bool isEquipped() const { return mEquipped; } u8 get25() const { return _25; } const sead::SafeString& getName() const { return mName; } @@ -179,7 +179,7 @@ private: PouchItemType mType = PouchItemType::Invalid; s32 _1c = -1; s32 mValue = 0; - bool mValid = false; + bool mEquipped = false; u8 _25 = 1; sead::FixedSafeString<64> mName; Data mData{}; -- cgit v1.2.3