From dd0cc52ce99b9d78f1c7022c1bf13349149f263a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9o=20Lam?= Date: Tue, 15 Jun 2021 17:47:03 +0200 Subject: ksys: Move ActorParam classes into separate folder to declutter Resource/ --- src/KingSystem/ActorSystem/actActorParamMgr.cpp | 46 ++++++++++++------------- 1 file changed, 23 insertions(+), 23 deletions(-) (limited to 'src/KingSystem/ActorSystem/actActorParamMgr.cpp') diff --git a/src/KingSystem/ActorSystem/actActorParamMgr.cpp b/src/KingSystem/ActorSystem/actActorParamMgr.cpp index 55da4fcb..e2ace0d4 100644 --- a/src/KingSystem/ActorSystem/actActorParamMgr.cpp +++ b/src/KingSystem/ActorSystem/actActorParamMgr.cpp @@ -2,33 +2,33 @@ #include #include "KingSystem/ActorSystem/actASSetting.h" #include "KingSystem/ActorSystem/actActorParam.h" +#include "KingSystem/Resource/Actor/resResourceAIProgram.h" +#include "KingSystem/Resource/Actor/resResourceAISchedule.h" +#include "KingSystem/Resource/Actor/resResourceAS.h" +#include "KingSystem/Resource/Actor/resResourceASList.h" +#include "KingSystem/Resource/Actor/resResourceActorLink.h" +#include "KingSystem/Resource/Actor/resResourceAnimInfo.h" +#include "KingSystem/Resource/Actor/resResourceAttClient.h" +#include "KingSystem/Resource/Actor/resResourceAwareness.h" +#include "KingSystem/Resource/Actor/resResourceBoneControl.h" +#include "KingSystem/Resource/Actor/resResourceChemical.h" +#include "KingSystem/Resource/Actor/resResourceDamageParam.h" +#include "KingSystem/Resource/Actor/resResourceDrop.h" +#include "KingSystem/Resource/Actor/resResourceGParamList.h" +#include "KingSystem/Resource/Actor/resResourceLifeCondition.h" +#include "KingSystem/Resource/Actor/resResourceLod.h" +#include "KingSystem/Resource/Actor/resResourceModelList.h" +#include "KingSystem/Resource/Actor/resResourcePhysics.h" +#include "KingSystem/Resource/Actor/resResourceRagdollBlendWeight.h" +#include "KingSystem/Resource/Actor/resResourceRagdollConfig.h" +#include "KingSystem/Resource/Actor/resResourceRagdollConfigList.h" +#include "KingSystem/Resource/Actor/resResourceRecipe.h" +#include "KingSystem/Resource/Actor/resResourceShop.h" +#include "KingSystem/Resource/Actor/resResourceUMii.h" #include "KingSystem/Resource/resEntryFactory.h" #include "KingSystem/Resource/resLoadRequest.h" -#include "KingSystem/Resource/resResourceAIProgram.h" -#include "KingSystem/Resource/resResourceAISchedule.h" -#include "KingSystem/Resource/resResourceAS.h" -#include "KingSystem/Resource/resResourceASList.h" -#include "KingSystem/Resource/resResourceActorLink.h" -#include "KingSystem/Resource/resResourceAnimInfo.h" #include "KingSystem/Resource/resResourceArchive.h" -#include "KingSystem/Resource/resResourceAttClient.h" -#include "KingSystem/Resource/resResourceAwareness.h" -#include "KingSystem/Resource/resResourceBoneControl.h" -#include "KingSystem/Resource/resResourceChemical.h" -#include "KingSystem/Resource/resResourceDamageParam.h" -#include "KingSystem/Resource/resResourceDrop.h" -#include "KingSystem/Resource/resResourceGParamList.h" -#include "KingSystem/Resource/resResourceLifeCondition.h" -#include "KingSystem/Resource/resResourceLod.h" #include "KingSystem/Resource/resResourceMgrTask.h" -#include "KingSystem/Resource/resResourceModelList.h" -#include "KingSystem/Resource/resResourcePhysics.h" -#include "KingSystem/Resource/resResourceRagdollBlendWeight.h" -#include "KingSystem/Resource/resResourceRagdollConfig.h" -#include "KingSystem/Resource/resResourceRagdollConfigList.h" -#include "KingSystem/Resource/resResourceRecipe.h" -#include "KingSystem/Resource/resResourceShop.h" -#include "KingSystem/Resource/resResourceUMii.h" #include "KingSystem/Resource/resSystem.h" #include "KingSystem/Resource/resTempResourceLoader.h" #include "KingSystem/Utils/Debug.h" -- cgit v1.2.3