From 2015796b8014cdbdd472cb1140361e050ceaf758 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9o=20Lam?= Date: Thu, 22 Apr 2021 23:36:39 +0200 Subject: ksys: Fix signature of KingEditorComponent::syncData The buffer needs to be mutable. ActorParamMgr modifies it for example --- src/KingSystem/GameData/gdtManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/KingSystem/GameData/gdtManager.cpp') diff --git a/src/KingSystem/GameData/gdtManager.cpp b/src/KingSystem/GameData/gdtManager.cpp index 8258bd56..2e392908 100644 --- a/src/KingSystem/GameData/gdtManager.cpp +++ b/src/KingSystem/GameData/gdtManager.cpp @@ -664,7 +664,7 @@ void Manager::destroyRetryBuffer() { } } -void Manager::syncData(const char* data) { +void Manager::syncData(char* data) { const sead::SafeString cmd = data; if (cmd.compare("SyncStart") == 0) { if (util::getDebugHeap()) { -- cgit v1.2.3