From 44c75aa78a9d67fffcb67bccacb56b7f7878e21f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9o=20Lam?= Date: Mon, 28 Sep 2026 03:39:31 +0200 Subject: SystemPauseMgr and NXArgs are game code Both link in the game archive, and NXArgs uses game classes such as GameScene. The engine only calls SystemPauseMgr's virtuals, so it now goes through ksys::ISystemPauseMgr and no longer includes Game/. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5) --- src/KingSystem/System/OverlayArenaSystem.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/KingSystem/System/OverlayArenaSystem.cpp') diff --git a/src/KingSystem/System/OverlayArenaSystem.cpp b/src/KingSystem/System/OverlayArenaSystem.cpp index 1731b491..bafb705a 100644 --- a/src/KingSystem/System/OverlayArenaSystem.cpp +++ b/src/KingSystem/System/OverlayArenaSystem.cpp @@ -6,7 +6,6 @@ #include "KingSystem/Resource/resSystem.h" #include "KingSystem/Sound/sndResource.h" #include "KingSystem/System/OverlayArena.h" -#include "KingSystem/System/SystemPauseMgr.h" #include "KingSystem/Terrain/teraSystem.h" #include "KingSystem/Utils/Thread/Task.h" #include "KingSystem/Utils/Thread/TaskThread.h" -- cgit v1.2.3