From 3db6228dfc65a25da49bab26ab8bcf4abc69a98f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9o=20Lam?= Date: Tue, 15 Sep 2020 19:13:52 +0200 Subject: ksys: Add more task utilities * TaskMgr, ManagedTask, ManagedTaskHandle * GameTaskThread: partial implementation because PhysicsMemSys / Havok stuff hasn't been decompiled yet and calc_() requires PhysicsMemSys --- src/KingSystem/Utils/Thread/GameTaskThread.cpp | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 src/KingSystem/Utils/Thread/GameTaskThread.cpp (limited to 'src/KingSystem/Utils/Thread/GameTaskThread.cpp') diff --git a/src/KingSystem/Utils/Thread/GameTaskThread.cpp b/src/KingSystem/Utils/Thread/GameTaskThread.cpp new file mode 100644 index 00000000..eacd9e64 --- /dev/null +++ b/src/KingSystem/Utils/Thread/GameTaskThread.cpp @@ -0,0 +1,15 @@ +#include "KingSystem/Utils/Thread/GameTaskThread.h" + +namespace ksys::util { + +GameTaskThread::GameTaskThread(const sead::SafeString& name, sead::Heap* heap, s32 priority, + sead::MessageQueue::BlockType block_type, long quit_msg, + s32 stack_size, s32 message_queue_size) + : TaskThread(name, heap, priority, block_type, quit_msg, stack_size, message_queue_size) {} + +void GameTaskThread::quit(bool) { + mMessageQueue.push(cMessage_GameThreadQuit, sead::MessageQueue::BlockType::Blocking); + Thread::quit(false); +} + +} // namespace ksys::util -- cgit v1.2.3