#pragma once #include class hkpCollidable; class hkpRayShapeCollectionFilter; struct hkpShapeRayCastInput { HK_DECLARE_CLASS_ALLOCATOR(hkpShapeRayCastInput) hkVector4 m_from; hkVector4 m_to; hkUint32 m_filterInfo = 0; const hkpRayShapeCollectionFilter* m_rayShapeCollectionFilter = nullptr; const hkpCollidable* m_collidable = nullptr; hkUlong m_userData = 0; };