#pragma once #include "KingSystem/ActorSystem/actAiAi.h" namespace uking::ai { class BalloonPlantNormal : public ksys::act::ai::Ai { SEAD_RTTI_OVERRIDE(BalloonPlantNormal, ksys::act::ai::Ai) public: explicit BalloonPlantNormal(const InitArg& arg); ~BalloonPlantNormal() override; bool init_(sead::Heap* heap) override; void enter_(ksys::act::ai::InlineParamPack* params) override; void leave_() override; void loadParams_() override; protected: // static_param at offset 0x38 const float* mRopeLength_s{}; // static_param at offset 0x40 sead::SafeString mRopeActorName_s{}; }; } // namespace uking::ai