#include "Game/AI/AI/aiNushiWarp.h" namespace uking::ai { NushiWarp::NushiWarp(const InitArg& arg) : ksys::act::ai::Ai(arg) {} NushiWarp::~NushiWarp() = default; bool NushiWarp::init_(sead::Heap* heap) { return ksys::act::ai::Ai::init_(heap); } void NushiWarp::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Ai::enter_(params); } void NushiWarp::leave_() { ksys::act::ai::Ai::leave_(); } void NushiWarp::loadParams_() {} } // namespace uking::ai