#include "Game/AI/AI/aiPrevASSkipSeq.h" namespace uking::ai { PrevASSkipSeq::PrevASSkipSeq(const InitArg& arg) : SeqTwoAction(arg) {} PrevASSkipSeq::~PrevASSkipSeq() = default; bool PrevASSkipSeq::init_(sead::Heap* heap) { return SeqTwoAction::init_(heap); } void PrevASSkipSeq::enter_(ksys::act::ai::InlineParamPack* params) { SeqTwoAction::enter_(params); } void PrevASSkipSeq::leave_() { SeqTwoAction::leave_(); } void PrevASSkipSeq::loadParams_() { SeqTwoAction::loadParams_(); getStaticParam(&mPrevASName_s, "PrevASName"); } } // namespace uking::ai