#include "Game/AI/AI/aiRangeLineReachSelectTwoAction.h" namespace uking::ai { RangeLineReachSelectTwoAction::RangeLineReachSelectTwoAction(const InitArg& arg) : RangeSelectTwoAction(arg) {} RangeLineReachSelectTwoAction::~RangeLineReachSelectTwoAction() = default; bool RangeLineReachSelectTwoAction::init_(sead::Heap* heap) { return RangeSelectTwoAction::init_(heap); } void RangeLineReachSelectTwoAction::enter_(ksys::act::ai::InlineParamPack* params) { RangeSelectTwoAction::enter_(params); } void RangeLineReachSelectTwoAction::leave_() { RangeSelectTwoAction::leave_(); } void RangeLineReachSelectTwoAction::loadParams_() { RangeSelectTwoAction::loadParams_(); } } // namespace uking::ai