#pragma once #include "KingSystem/ActorSystem/actAiAi.h" namespace uking::ai { class SeqTwoAction : public ksys::act::ai::Ai { SEAD_RTTI_OVERRIDE(SeqTwoAction, ksys::act::ai::Ai) public: explicit SeqTwoAction(const InitArg& arg); void enter_(ksys::act::ai::InlineParamPack* params) override; void loadParams_() override; protected: // static_param at offset 0x38 const bool* mIsFinishedByFailAction_s{}; // static_param at offset 0x40 const bool* mIsEndChangeable_s{}; // static_param at offset 0x48 const bool* mIsNoChangeable_s{}; }; } // namespace uking::ai