#include "Game/AI/AI/aiSiteBossArrowRainAttack.h" namespace uking::ai { SiteBossArrowRainAttack::SiteBossArrowRainAttack(const InitArg& arg) : SiteBossReflectArrowRoot(arg) {} SiteBossArrowRainAttack::~SiteBossArrowRainAttack() = default; bool SiteBossArrowRainAttack::init_(sead::Heap* heap) { return SiteBossReflectArrowRoot::init_(heap); } void SiteBossArrowRainAttack::enter_(ksys::act::ai::InlineParamPack* params) { SiteBossReflectArrowRoot::enter_(params); } void SiteBossArrowRainAttack::leave_() { SiteBossReflectArrowRoot::leave_(); } void SiteBossArrowRainAttack::loadParams_() { SiteBossReflectArrowRoot::loadParams_(); } } // namespace uking::ai