#include "Game/AI/AI/aiSwitchElectric.h" namespace uking::ai { SwitchElectric::SwitchElectric(const InitArg& arg) : ksys::act::ai::Ai(arg) {} bool SwitchElectric::init_(sead::Heap* heap) { return ksys::act::ai::Ai::init_(heap); } void SwitchElectric::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Ai::enter_(params); } void SwitchElectric::leave_() { ksys::act::ai::Ai::leave_(); } void SwitchElectric::loadParams_() { getStaticParam(&mElecReq_s, "ElecReq"); getStaticParam(&mVolReq_s, "VolReq"); } } // namespace uking::ai