#include "Game/AI/Action/actionAnmDrivenHover.h" namespace uking::action { AnmDrivenHover::AnmDrivenHover(const InitArg& arg) : AnmDrivenHoverBase(arg) {} AnmDrivenHover::~AnmDrivenHover() = default; bool AnmDrivenHover::init_(sead::Heap* heap) { return AnmDrivenHoverBase::init_(heap); } void AnmDrivenHover::enter_(ksys::act::ai::InlineParamPack* params) { AnmDrivenHoverBase::enter_(params); } void AnmDrivenHover::leave_() { AnmDrivenHoverBase::leave_(); } void AnmDrivenHover::loadParams_() { AnmDrivenHoverBase::loadParams_(); getStaticParam(&mRotReduceRatio_s, "RotReduceRatio"); } void AnmDrivenHover::calc_() { AnmDrivenHoverBase::calc_(); } } // namespace uking::action