#include "Game/AI/Action/actionAppearFullPouchInfo.h" namespace uking::action { AppearFullPouchInfo::AppearFullPouchInfo(const InitArg& arg) : ksys::act::ai::Action(arg) {} AppearFullPouchInfo::~AppearFullPouchInfo() = default; bool AppearFullPouchInfo::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void AppearFullPouchInfo::loadParams_() { getDynamicParam(&mPorchItemName_d, "PorchItemName"); } } // namespace uking::action