#include "Game/AI/Action/actionAppearNumDungeonClearSeal.h" namespace uking::action { AppearNumDungeonClearSeal::AppearNumDungeonClearSeal(const InitArg& arg) : ksys::act::ai::Action(arg) {} AppearNumDungeonClearSeal::~AppearNumDungeonClearSeal() = default; bool AppearNumDungeonClearSeal::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void AppearNumDungeonClearSeal::loadParams_() {} } // namespace uking::action