#include "Game/AI/Action/actionAreaHorseSpeedLimitAction.h" namespace uking::action { AreaHorseSpeedLimitAction::AreaHorseSpeedLimitAction(const InitArg& arg) : AreaTagAction(arg) {} AreaHorseSpeedLimitAction::~AreaHorseSpeedLimitAction() = default; bool AreaHorseSpeedLimitAction::init_(sead::Heap* heap) { return AreaTagAction::init_(heap); } } // namespace uking::action