#include "Game/AI/Action/actionAreaTagAction.h" namespace uking::action { AreaTagAction::AreaTagAction(const InitArg& arg) : ksys::act::ai::Action(arg) {} AreaTagAction::~AreaTagAction() = default; void AreaTagAction::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Action::enter_(params); } void AreaTagAction::calc_() { ksys::act::ai::Action::calc_(); } } // namespace uking::action