#include "Game/AI/Action/actionBackWalkEx.h" namespace uking::action { BackWalkEx::BackWalkEx(const InitArg& arg) : BackWalkBase(arg) {} BackWalkEx::~BackWalkEx() = default; bool BackWalkEx::init_(sead::Heap* heap) { return BackWalkBase::init_(heap); } void BackWalkEx::enter_(ksys::act::ai::InlineParamPack* params) { BackWalkBase::enter_(params); } void BackWalkEx::leave_() { BackWalkBase::leave_(); } void BackWalkEx::loadParams_() { BackWalkBase::loadParams_(); } void BackWalkEx::calc_() { BackWalkBase::calc_(); } } // namespace uking::action