#include "Game/AI/Action/actionBattleCloseMove.h" namespace uking::action { BattleCloseMove::BattleCloseMove(const InitArg& arg) : BattleCloseMoveAction(arg) {} void BattleCloseMove::enter_(ksys::act::ai::InlineParamPack* params) { BattleCloseMoveAction::enter_(params); } } // namespace uking::action