#include "Game/AI/Action/actionChuchuDissappearEscape.h" namespace uking::action { ChuchuDissappearEscape::ChuchuDissappearEscape(const InitArg& arg) : ChuchuDissappearEscapeBase(arg) {} ChuchuDissappearEscape::~ChuchuDissappearEscape() = default; bool ChuchuDissappearEscape::init_(sead::Heap* heap) { return ChuchuDissappearEscapeBase::init_(heap); } void ChuchuDissappearEscape::enter_(ksys::act::ai::InlineParamPack* params) { ChuchuDissappearEscapeBase::enter_(params); } void ChuchuDissappearEscape::leave_() { ChuchuDissappearEscapeBase::leave_(); } void ChuchuDissappearEscape::loadParams_() { ChuchuDissappearEscapeBase::loadParams_(); } void ChuchuDissappearEscape::calc_() { ChuchuDissappearEscapeBase::calc_(); } } // namespace uking::action