#include "Game/AI/Action/actionChuchuDissappearEscapeBase.h" namespace uking::action { ChuchuDissappearEscapeBase::ChuchuDissappearEscapeBase(const InitArg& arg) : ActionWithAS(arg) {} ChuchuDissappearEscapeBase::~ChuchuDissappearEscapeBase() = default; bool ChuchuDissappearEscapeBase::init_(sead::Heap* heap) { return ActionWithAS::init_(heap); } void ChuchuDissappearEscapeBase::enter_(ksys::act::ai::InlineParamPack* params) { ActionWithAS::enter_(params); } void ChuchuDissappearEscapeBase::leave_() { ActionWithAS::leave_(); } void ChuchuDissappearEscapeBase::loadParams_() { ActionWithPosAngReduce::loadParams_(); } void ChuchuDissappearEscapeBase::calc_() { ActionWithAS::calc_(); } } // namespace uking::action