#pragma once #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { class ControllerRumble : public ksys::act::ai::Action { SEAD_RTTI_OVERRIDE(ControllerRumble, ksys::act::ai::Action) public: explicit ControllerRumble(const InitArg& arg); void enter_(ksys::act::ai::InlineParamPack* params) override; void loadParams_() override; protected: // static_param at offset 0x20 const int* mPattern_s{}; // dynamic2_param at offset 0x28 int* mCount_d{}; }; } // namespace uking::action