#include "Game/AI/Action/actionDemoPlayerZoraRide.h" namespace uking::action { DemoPlayerZoraRide::DemoPlayerZoraRide(const InitArg& arg) : PlayerAction(arg) {} DemoPlayerZoraRide::~DemoPlayerZoraRide() = default; bool DemoPlayerZoraRide::init_(sead::Heap* heap) { return PlayerAction::init_(heap); } void DemoPlayerZoraRide::enter_(ksys::act::ai::InlineParamPack* params) { PlayerAction::enter_(params); } void DemoPlayerZoraRide::leave_() { PlayerAction::leave_(); } void DemoPlayerZoraRide::loadParams_() {} void DemoPlayerZoraRide::calc_() { PlayerAction::calc_(); } } // namespace uking::action