#include "Game/AI/Action/actionDemoTriggerToggleVisible.h" namespace uking::action { DemoTriggerToggleVisible::DemoTriggerToggleVisible(const InitArg& arg) : ksys::act::ai::Action(arg) {} DemoTriggerToggleVisible::~DemoTriggerToggleVisible() = default; bool DemoTriggerToggleVisible::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void DemoTriggerToggleVisible::loadParams_() { getDynamicParam(&mIsVisible_d, "IsVisible"); getDynamicParam(&mIsXLinkHandling_d, "IsXLinkHandling"); getDynamicParam(&mIsClothHandling_d, "IsClothHandling"); } } // namespace uking::action