#include "Game/AI/Action/actionDisappearNumDungeonClearSeal.h" namespace uking::action { DisappearNumDungeonClearSeal::DisappearNumDungeonClearSeal(const InitArg& arg) : ksys::act::ai::Action(arg) {} DisappearNumDungeonClearSeal::~DisappearNumDungeonClearSeal() = default; bool DisappearNumDungeonClearSeal::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void DisappearNumDungeonClearSeal::loadParams_() {} } // namespace uking::action