#include "Game/AI/Action/actionDisappearNumHeroSeal.h" namespace uking::action { DisappearNumHeroSeal::DisappearNumHeroSeal(const InitArg& arg) : ksys::act::ai::Action(arg) {} DisappearNumHeroSeal::~DisappearNumHeroSeal() = default; bool DisappearNumHeroSeal::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void DisappearNumHeroSeal::loadParams_() {} } // namespace uking::action