#include "Game/AI/Action/actionDisappearNumTargets.h" namespace uking::action { DisappearNumTargets::DisappearNumTargets(const InitArg& arg) : ksys::act::ai::Action(arg) {} DisappearNumTargets::~DisappearNumTargets() = default; bool DisappearNumTargets::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void DisappearNumTargets::loadParams_() {} } // namespace uking::action