#include "Game/AI/Action/actionDoubleAttack.h" namespace uking::action { DoubleAttack::DoubleAttack(const InitArg& arg) : StepDoubleAttack(arg) {} DoubleAttack::~DoubleAttack() = default; void DoubleAttack::enter_(ksys::act::ai::InlineParamPack* params) { StepDoubleAttack::enter_(params); } } // namespace uking::action