#include "Game/AI/Action/actionDownloadAlbum.h" namespace uking::action { DownloadAlbum::DownloadAlbum(const InitArg& arg) : ksys::act::ai::Action(arg) {} DownloadAlbum::~DownloadAlbum() = default; bool DownloadAlbum::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void DownloadAlbum::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Action::enter_(params); } void DownloadAlbum::leave_() { ksys::act::ai::Action::leave_(); } void DownloadAlbum::loadParams_() {} void DownloadAlbum::calc_() { ksys::act::ai::Action::calc_(); } } // namespace uking::action