#include "Game/AI/Action/actionDownloadRemainsMap.h" namespace uking::action { DownloadRemainsMap::DownloadRemainsMap(const InitArg& arg) : ksys::act::ai::Action(arg) {} DownloadRemainsMap::~DownloadRemainsMap() = default; bool DownloadRemainsMap::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void DownloadRemainsMap::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Action::enter_(params); } void DownloadRemainsMap::leave_() { ksys::act::ai::Action::leave_(); } void DownloadRemainsMap::loadParams_() { getDynamicParam(&mIsPlayerClose_d, "IsPlayerClose"); } void DownloadRemainsMap::calc_() { ksys::act::ai::Action::calc_(); } } // namespace uking::action