#include "Game/AI/Action/actionDummyTriggerAction.h" namespace uking::action { DummyTriggerAction::DummyTriggerAction(const InitArg& arg) : ksys::act::ai::Action(arg) {} DummyTriggerAction::~DummyTriggerAction() = default; bool DummyTriggerAction::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void DummyTriggerAction::loadParams_() {} } // namespace uking::action