#pragma once #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { class EventAutoSaveAction : public ksys::act::ai::Action { SEAD_RTTI_OVERRIDE(EventAutoSaveAction, ksys::act::ai::Action) public: explicit EventAutoSaveAction(const InitArg& arg); ~EventAutoSaveAction() override; protected: }; } // namespace uking::action