#pragma once #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { class EventIncreasePorchItemAction : public ksys::act::ai::Action { SEAD_RTTI_OVERRIDE(EventIncreasePorchItemAction, ksys::act::ai::Action) public: explicit EventIncreasePorchItemAction(const InitArg& arg); ~EventIncreasePorchItemAction() override; void loadParams_() override; protected: // dynamic_param at offset 0x20 int* mValue_d{}; // dynamic_param at offset 0x28 sead::SafeString mPorchItemName_d{}; }; } // namespace uking::action