#pragma once #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { class EventIncreaseRupeeAction : public ksys::act::ai::Action { SEAD_RTTI_OVERRIDE(EventIncreaseRupeeAction, ksys::act::ai::Action) public: explicit EventIncreaseRupeeAction(const InitArg& arg); void enter_(ksys::act::ai::InlineParamPack* params) override; void loadParams_() override; protected: void calc_() override; // dynamic_param at offset 0x20 int* mValue_d{}; }; } // namespace uking::action