#include "Game/AI/Action/actionEventOpenGetWeaponDemo.h" namespace uking::action { EventOpenGetWeaponDemo::EventOpenGetWeaponDemo(const InitArg& arg) : EventOpenGetDemo(arg) {} EventOpenGetWeaponDemo::~EventOpenGetWeaponDemo() = default; void EventOpenGetWeaponDemo::calc_() { EventOpenGetDemo::calc_(); } } // namespace uking::action