#include "Game/AI/Action/actionEventRollbackQuestAction.h" namespace uking::action { EventRollbackQuestAction::EventRollbackQuestAction(const InitArg& arg) : ksys::act::ai::Action(arg) {} EventRollbackQuestAction::~EventRollbackQuestAction() = default; bool EventRollbackQuestAction::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void EventRollbackQuestAction::loadParams_() { getDynamicParam(&mQuestName_d, "QuestName"); getDynamicParam(&mStepName_d, "StepName"); } } // namespace uking::action