#pragma once #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { class ExpandSensor : public ksys::act::ai::Action { SEAD_RTTI_OVERRIDE(ExpandSensor, ksys::act::ai::Action) public: explicit ExpandSensor(const InitArg& arg); ~ExpandSensor() override; bool init_(sead::Heap* heap) override; void enter_(ksys::act::ai::InlineParamPack* params) override; void leave_() override; void loadParams_() override; protected: void calc_() override; // static_param at offset 0x20 const int* mAtkAttrType_s{}; // static_param at offset 0x28 const int* mAtkType_s{}; // static_param at offset 0x30 const float* mOffLength_s{}; // static_param at offset 0x38 const float* mOnLength_s{}; }; } // namespace uking::action