#include "Game/AI/Action/actionForkASTrgHorseParamUse.h" namespace uking::action { ForkASTrgHorseParamUse::ForkASTrgHorseParamUse(const InitArg& arg) : ksys::act::ai::Action(arg) {} ForkASTrgHorseParamUse::~ForkASTrgHorseParamUse() = default; bool ForkASTrgHorseParamUse::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void ForkASTrgHorseParamUse::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Action::enter_(params); } void ForkASTrgHorseParamUse::leave_() { ksys::act::ai::Action::leave_(); } void ForkASTrgHorseParamUse::loadParams_() {} void ForkASTrgHorseParamUse::calc_() { ksys::act::ai::Action::calc_(); } } // namespace uking::action