#pragma once #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { class ForkAlwaysForceGetUp : public ksys::act::ai::Action { SEAD_RTTI_OVERRIDE(ForkAlwaysForceGetUp, ksys::act::ai::Action) public: explicit ForkAlwaysForceGetUp(const InitArg& arg); ~ForkAlwaysForceGetUp() override; bool init_(sead::Heap* heap) override; void enter_(ksys::act::ai::InlineParamPack* params) override; void leave_() override; void loadParams_() override; protected: void calc_() override; // aitree_variable at offset 0x20 void* mCRBOffsetUnit_a{}; // static_param at offset 0x28 const float* mRotRatio_s{}; // static_param at offset 0x30 const float* mRotSpdMin_s{}; // static_param at offset 0x38 const float* mRotSpdMax_s{}; // static_param at offset 0x40 const bool* mIsUseCRBOffsetUnit_s{}; }; } // namespace uking::action