#include "Game/AI/Action/actionForkOnEnterDropWeaponWithSpeed.h" namespace uking::action { ForkOnEnterDropWeaponWithSpeed::ForkOnEnterDropWeaponWithSpeed(const InitArg& arg) : ForkDropWeapon(arg) {} ForkOnEnterDropWeaponWithSpeed::~ForkOnEnterDropWeaponWithSpeed() = default; bool ForkOnEnterDropWeaponWithSpeed::init_(sead::Heap* heap) { return ForkDropWeapon::init_(heap); } void ForkOnEnterDropWeaponWithSpeed::enter_(ksys::act::ai::InlineParamPack* params) { ForkDropWeapon::enter_(params); } void ForkOnEnterDropWeaponWithSpeed::leave_() { ForkDropWeapon::leave_(); } void ForkOnEnterDropWeaponWithSpeed::loadParams_() { ForkDropWeapon::loadParams_(); } void ForkOnEnterDropWeaponWithSpeed::calc_() { ForkDropWeapon::calc_(); } } // namespace uking::action