#include "Game/AI/Action/actionForkTogglePriestBossFreeMoving.h" namespace uking::action { ForkTogglePriestBossFreeMoving::ForkTogglePriestBossFreeMoving(const InitArg& arg) : ksys::act::ai::Action(arg) {} ForkTogglePriestBossFreeMoving::~ForkTogglePriestBossFreeMoving() = default; void ForkTogglePriestBossFreeMoving::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Action::enter_(params); } void ForkTogglePriestBossFreeMoving::loadParams_() { getStaticParam(&mSetFreeMoving_s, "SetFreeMoving"); } } // namespace uking::action