#pragma once #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { class ForkTogglePriestBossFreeMoving : public ksys::act::ai::Action { SEAD_RTTI_OVERRIDE(ForkTogglePriestBossFreeMoving, ksys::act::ai::Action) public: explicit ForkTogglePriestBossFreeMoving(const InitArg& arg); ~ForkTogglePriestBossFreeMoving() override; void enter_(ksys::act::ai::InlineParamPack* params) override; void loadParams_() override; protected: // static_param at offset 0x20 const bool* mSetFreeMoving_s{}; }; } // namespace uking::action