#include "Game/AI/Action/actionForkToggleWeaponXLinkSleep.h" namespace uking::action { ForkToggleWeaponXLinkSleep::ForkToggleWeaponXLinkSleep(const InitArg& arg) : ksys::act::ai::Action(arg) {} ForkToggleWeaponXLinkSleep::~ForkToggleWeaponXLinkSleep() = default; void ForkToggleWeaponXLinkSleep::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Action::enter_(params); } void ForkToggleWeaponXLinkSleep::loadParams_() { getStaticParam(&mToggle_s, "Toggle"); } } // namespace uking::action