#pragma once #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { class ForkToggleWeaponXLinkSleep : public ksys::act::ai::Action { SEAD_RTTI_OVERRIDE(ForkToggleWeaponXLinkSleep, ksys::act::ai::Action) public: explicit ForkToggleWeaponXLinkSleep(const InitArg& arg); ~ForkToggleWeaponXLinkSleep() override; void enter_(ksys::act::ai::InlineParamPack* params) override; void loadParams_() override; protected: // static_param at offset 0x20 const int* mToggle_s{}; }; } // namespace uking::action