#include "Game/AI/Action/actionGanonAttackWithEmitChemical.h" namespace uking::action { GanonAttackWithEmitChemical::GanonAttackWithEmitChemical(const InitArg& arg) : GanonWeaponNearAttack(arg) {} GanonAttackWithEmitChemical::~GanonAttackWithEmitChemical() = default; bool GanonAttackWithEmitChemical::init_(sead::Heap* heap) { return GanonWeaponNearAttack::init_(heap); } void GanonAttackWithEmitChemical::enter_(ksys::act::ai::InlineParamPack* params) { GanonWeaponNearAttack::enter_(params); } void GanonAttackWithEmitChemical::leave_() { GanonWeaponNearAttack::leave_(); } void GanonAttackWithEmitChemical::loadParams_() { GanonWeaponNearAttack::loadParams_(); getStaticParam(&mEmitNum_s, "EmitNum"); getStaticParam(&mEmitInterval_s, "EmitInterval"); getStaticParam(&mEmitAttackPower_s, "EmitAttackPower"); getStaticParam(&mEmitMinDamage_s, "EmitMinDamage"); getStaticParam(&mChildCreateLimit_s, "ChildCreateLimit"); getStaticParam(&mEmitOffsetFromParent_s, "EmitOffsetFromParent"); getStaticParam(&mEmitIntervalDist_s, "EmitIntervalDist"); getStaticParam(&mEmitIntervalRotate_s, "EmitIntervalRotate"); getStaticParam(&mEmitScale_s, "EmitScale"); getStaticParam(&mEmitMaxScale_s, "EmitMaxScale"); getStaticParam(&mScaleTime_s, "ScaleTime"); getStaticParam(&mEmitStartFrame_s, "EmitStartFrame"); getStaticParam(&mEmitAngleFromParent_s, "EmitAngleFromParent"); getStaticParam(&mEmitActorSpeedRotate_s, "EmitActorSpeedRotate"); getStaticParam(&mEmitActorName_s, "EmitActorName"); getStaticParam(&mEmitBaseBoneName_s, "EmitBaseBoneName"); getStaticParam(&mEmitPartsName_s, "EmitPartsName"); getStaticParam(&mCallSEKeyAtAtOn_s, "CallSEKeyAtAtOn"); getStaticParam(&mEmitActorSpeed_s, "EmitActorSpeed"); getStaticParam(&mEmitBoneRotateOffset_s, "EmitBoneRotateOffset"); } void GanonAttackWithEmitChemical::calc_() { GanonWeaponNearAttack::calc_(); } } // namespace uking::action