#include "Game/AI/Action/actionGuardBackWalk.h" namespace uking::action { GuardBackWalk::GuardBackWalk(const InitArg& arg) : BackWalkEx(arg) {} bool GuardBackWalk::init_(sead::Heap* heap) { return BackWalkEx::init_(heap); } void GuardBackWalk::enter_(ksys::act::ai::InlineParamPack* params) { BackWalkEx::enter_(params); } void GuardBackWalk::leave_() { BackWalkEx::leave_(); } void GuardBackWalk::loadParams_() { BackWalkEx::loadParams_(); } void GuardBackWalk::calc_() { BackWalkEx::calc_(); } } // namespace uking::action