#include "Game/AI/Action/actionGuardianMiniGuardNavMeshWalk.h" namespace uking::action { GuardianMiniGuardNavMeshWalk::GuardianMiniGuardNavMeshWalk(const InitArg& arg) : NavMeshWalk(arg) {} GuardianMiniGuardNavMeshWalk::~GuardianMiniGuardNavMeshWalk() = default; void GuardianMiniGuardNavMeshWalk::loadParams_() { NavMeshAction::loadParams_(); getStaticParam(&mASSlot_s, "ASSlot"); getStaticParam(&mASName_s, "ASName"); } } // namespace uking::action